Mentors needed for IGDA Scholars

by Darius Kazemi on January 25, 2012

in General

Planning to attend GDC, SXSW, or PAX East? Consider becoming a mentor to an IGDA Scholar!

We’re still seeking judges for our IGDA Scholars program applicants for both SXSW and PAX East, as well as mentors to advise and guide the deserving recipients. The program requires just an hour of your time at the event, and where you take your mentor/mentee relationship from there is up to you!

Please visit http://igda.org/mentor to register your interest for these events and others throughout the year, like IGDA Summit and China Joy. Thanks!

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From our friends at the Singapore-MIT GAMBIT Game Lab:

Everyone has that one game, you know the game…The one game that everyone loves but you kind of hate.  Do you like complaining about it?  If the answer is yes, we need you!!

On Saturday Feb 18th from noon till midnight is first annual CRAPPY GAME COMPLAINING MARATHON!  There will be twelve one hour blocks during the marathon.  During your own one hour block you will have the chance to verbally trash any game you see fit in front of an audience of your peers (or peer substitutes).  The event will be USTREAMed live to raise money for The Boys and Girls Clubs . Every $2,500 we raise will fully fund a program for one year at a Boys and Club.

So, if you wish to play/trash a game for one hour during the twelve hour marathon…

A) Give me the name of the game you want to play? And a sentence or two as to why you selected this game (for the pledge site)

B) A few preferred times during that day you could take your shift? (i.e. 3-4PM or 6-7PM)

C) Are you going to trash solo or are bringing someone to team up with during your shift? If yes, who will that be?

Please let me know by Friday January 27th, 2012.  I will contact you with your shift time on Monday January 30th.

Thanks
Gene
generoso@mit.edu

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CALL FOR SUBMISSIONS: Gallery Show Featuring Game Artists

January 17, 2012

The Gallery on the Plaza at 10 Brookline Place West in Brookline, MA is seeking work by video game industry artists and animators for a gallery show to run this Spring, 2012 titled “Art Out of the Game.” The intent of the show is to feature art made OUTSIDE of your professional game work– your personal artistic pursuits [...]

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GAMBIT Presents Two New Gaming Documentaries January 12th and 13th

January 12, 2012

The Singapore-MIT GAMBIT Game Lab presents two new films about the world of gaming. Both screenings begin at 7PM in room 10-250 at MIT with the directors in attendance who will run a Q and A after the completion of each film. On January 12th is Lorien Green’s new documentary, “Going Cardboard” which takes you into the world of [...]

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January Meeting: Resumes and Hiring

January 9, 2012

As a result of the holiday season catching us by surprise, this month’s Boston Post Mortem meeting will be held a week later than usual, on Wednesday, January 18 at The Skellig in Waltham. This month’s presentation is a talk about resumes and hiring, featuring Emily Gabrian (Harmonix), Hannah Foell (Turbine), and Kevin Fanning (Cogo [...]

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Update: New Speaker/Talk for December Meeting

December 9, 2011

Sorry folks; due to a conflict we had to change our speaker and talk for this month. Sorry for the inconvenience. New information follows (also updated at the original post). This month’s meeting will take place on Tuesday, December 13 at The Skellig in Waltham. Details on this month’s talk: Talk Title: Fieldrunners HTML5: Bringing a [...]

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Boston Post Mortem Elections!

December 8, 2011

It’s the time you’ve all been waiting for: Boston Post Mortem / IGDA Boston is preparing to hold an election to fill 3 seats on its board of directors. These individuals will supervise the business, property and affairs of the chapter. Each of these individuals will give their time and energy to move the chapter [...]

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December Meeting: Fieldrunners HTML5: Bringing a Hit iOS Game to the Web

December 7, 2011

(Update: due to a conflict we had to change our speaker and talk. Sorry for the inconvenience.) This month’s meeting will take place on Tuesday, December 13 at The Skellig in Waltham. Details on this month’s talk: Talk Title: Fieldrunners HTML5: Bringing a Hit iOS Game to the Web Speaker: Darius Kazemi Just this past [...]

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AAUGA (Autodesk Animation User’s Group), Thursday: IronMax 3D 2011

November 29, 2011

AAUGA (Autodesk Animation User’s Group), Thursday: IronMax 3D 2011

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November SIGGRAPH Talk – Pete Paquette of 38 Studios at NEIA

November 15, 2011

The November SIGGRAPH talk will feature Pete Paquette, lead animator at 38 Studios in Rhode Island and formerly of Blue Sky Studios, having worked on the film Rio.

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